The SciWorld Online convention continued two more days with more interesting seminars and exciting chats.
The second day of SciWorld Online 2007 started with a very interesting discussion about using blogs as a way to share your posts in a game. Instead of IRC simming where you are required to show up on a set time, Email game where you receive a ton of messages or forum games that can often be complicated to follow – using a blog is a good way to keep it simple and easy to follow. A blog is also a good way to keep visitors and members up to date about what is going on. While the discussion tended to be a bit tech-heavy, it was very informative.
At the same time in another chat room, there was a seminar about running a club for long-term success. Hosted by a organization that was founded 1991 and moved to the internet in 1997, it provided a list of things that can help a group. The discussions covered: Their Academy, a place where new members learn how to play the game. The library part of their website where documents are kept, sort of an institutional memory. And finally the importance of having a community. This group had a chatroom and also held offline meetings every year.
The second day of SciWorld Online 2007 started with a very interesting discussion about using blogs as a way to share your posts in a game. Instead of IRC simming where you are required to show up on a set time, Email game where you recieve a ton of messages or forum games that can often be complicated to follow – using a blog is a good way to keep it simple and easy to follow. A blog is also a good way to keep visitors and members up to date about what is going on. While the discussion tended to be a bit tech-heavy, it was very informative.
At the same time in another chat room, there was a seminar about running a club for long term success. Hosted by a organization that was founded 1991 and moved to the internet in 1997, it provided a list of things that can help a group. The discussions covered: Their Academy, a place where new members learn how to play the game. The library part of their website where documents are kept, sort of an institutional memory. And finally the importance of having a community. This group had a chatroom and also held offline metings every year.
The third day opened with a discussion about different simming genres. Most people attending the seminars come from a Trek background, but a lot of new TV shows and even books are making it into the RPG world. It was said though, that players from different genres kept within their own community and seldom crossed over to play other genres.
There was also a discussion about alternative universes and how they can improve the creativity since the boundaries set by the original show are not as strict.
The last seminar of this year’s SciWorld online was about different types of simming. More aimed towards game hosts than the players, it covered the advantages of IRC over using IMs (such as AIM) or AOL chat rooms. It also mentioned message board games.
Overall, the convention was well visited and the quality of the seminars was very high. Some of the material was used in several seminars are they shared almost the same topic. I am already looking forward to next year, with hopes of more diverse topics